
From here, you must travel to the second map, defeat the Spineglider, Lavaback, and Gritdog, and then you’re quite close to the second chapter.

This will occur after you defeat the Kingtusk. To give some perspective, you will reach Minato (the hub world) part way through Chapter 1. The Karakuri Staff is a high-skill level weapon that shifts between five different forms to deliver a wide range of attacks. Once it’s powered up, you can hook onto the Kemono with a thread and fly around in the sky, zipping in and out to land quick hits. The Claw Blade is a short-range weapon that is all about quick hits. This thing is all about unleashing maximum damage by balancing two separate gauges: charge and heat. The Hand Cannon is a massive, long-range weapon that is a literal cannon. The three weapons at the bottom are unlocked by reaching Chapter 2 in the story. Once you reach Chapter 2, you will be able to craft the three new weapons which are: To unlock the other three requires reaching Chapter 2 in the main story. At the start of the game, you will only have access to the Karakuri Katana, Nodachi, Bow, Maul, and Bladed Wagasa.

There are three weapons to unlock in Wild Hearts. Furthermore, these are rather unique weapons, offering entirely new playstyles, which is extremely good news if you’re not quite enamoured with the original five. The good news is that you can unlock these weapons reasonably quickly. When you first start Wild Hearts, you might notice that there are three weapons marked as unknown in the inventory.
